Train Simulation, Pt. 2
The first project in my parallel programming class is to implement a train scheduling system using threads (we will be coding this in C++). You can find more information about the project in my previous post.
Up to this point, I’ve only dealt with sequential programming which means instructions are executed one at a time. It’s easy to visualize programs like that. Without running the program, you can easily trace through your code and know if something will be off.
Multicore Programming - Train Simulation
This semester, I’m taking a class on parallel programming - EECS 690: Multicore and GPGPU Programming.
It’s a funny story actually. I meant to take the Computer Graphics (EECS 672) class, but it was only offered in the fall. Then, I saw this 690 class that is taught by the same professor. I had no idea what multicore meant but I know GPU. It had to have something to do with graphics, right?